No Monster Hunter 3 Demo For Europe, GameStop Only For US

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Gamestop have a juicy pre-order demo bonus for Capcom’s upcoming “Monster Hunter 3” to get you in the mood of slaying some big badass monsters. There was also alimited number available from their website, however don’t try and get one now as they’ve already all gone.

“Nice work on getting people pumped! But, unfortunately, we had limited quantities of the [Monster Hunter Tri] demo (as was stated in the “Rewards” section). So since we’ve reached our limit, we removed the icon for now. To make sure others get the demo, it would be best to direct them to a GameStop store. Keep your eyes peeled though, as we have another item for the “Rewards” section in the coming weeks.” – Capcom employee

Not so good news for European gamers unfortunately as they are once again feeling the end of the shaft by not getting the demo at all! Capcom try to explain this below and while the US version of the demo wouldn’t work in PAL consoles, a PAL version would. No excuse Capcom.

“To clarify things, the demo of Monster Hunter 3 will not be available to players outside the United States and Canada. For a simple reason, this demo is not playable on the Nintendo Wii from other regions. ” – Capcom statement

Meanwhile Christian Svensson from Capcom have stated the game should see a massive marketing push for its release. See what he has to say after the jump.

“…I mean, we’re a very big country. Traveling to see friends just to play a game head-to-head, where both people have to have their own hardware, is not something I think that has lent itself to broad appeal. The fact that Tri will have both split-screen and online play, I think will allow for some interesting dynamics in terms of community generation that we previously haven’t been.

The other part of this is a massive marketing push, the likes of which I’m not sure anyone has seen on a Wii title from a third party, that we’ll be seeing across the West when it ships. So, big marketing push. Online play.

The other part of this is Monster Hunter, as a series, is a hard series to learn. It is unforgiving and very, very complex to learn. Very complex systems. Tri is a little bit easier to get into. There’s a much gentler learning curve in Tri than there’s ever been in any of the other Monster Hunters. That’s not to say it’s dumbed down, but it’s much more accessible.” – Christian Svensson, VP of Strategic Planning & Business Development at Capcom U.S.

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