
Some new information has arisen about the latest installment in the Zelda franchise. Firstly, series producer Eiji Aonuma has said that Wii MotionPlus is incorporated and is adding great realism to the controls, not only that it will be compulsory to use the add-on to play the game:
“After actually making it compatible, it just feels so natural. Link’s sword and the controller that you’re holding become one.”
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In a recent interview with the Asahi Shimbun paper, Nintendo Co. President Satoru Iwata sheds some light on when we can expect to see the latest iteration of the Zelda franchise and also what to expect from the company’s generation handheld console.
Thanks to Kotaku’s English translation, Iwata’s interview revealed that the DS’s successor will boast much better graphics and possibly even Natal-style motion capture:
“[It will have] highly detailed graphics, and it will be necessary to have a sensor with the ability to read the movements of people playing.”
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In our opinion 2009 was quite a poor year for Nintendo’s first party offerings. While there were titles such as ‘Super Punch Out‘, ‘Excitebots‘ and ‘Wii Ft Plus‘, with the exception of ‘New Super Mario Bros. Wii‘ there was not much to shout about, especially for the core crowd calling out for in-depth first party titles. The 2009 releases hardly stood up to older Nintendo classics like ‘Zelda: The Ocarina Of Time‘, ‘Super Mario 64‘ or even ‘Mario Kart‘. Ok, so the ‘Metroid Prime Trilogy’ is excellent but considering they are old games, they do not count!
Nintendo boss Satoru Iwata even claimed himself that the decline in Wii hardware in 2009 was mainly due to a lack of quality software and even though Reggie Fils-Aime would probably shoot down these comments, if he took away his corporate façade, even he would probably agree that 2009 was a weak year for Nintendo software.
All is not lost! We are now in a new year, new decade even and 2009 is history. With that in mind, let’s hope Nintendo have a stronger showing of software this year and with our most wanted list below, we’re sure you’ll agree things are looking rosier already.
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The semi-follow up to New Super Mario Bros. from the DS was shown for the first time at E3 and most were very excited about Mario’s latest 2D platformer. While we got to see Mario in action, all we got for the new Zelda game for Wii was a mention that it was still in development and a single piece of concept artwork.
However, Nintendo Power have recently sat down with Shigeru Miyamoto to shed a little more light on both games.
Head inside to read the Q&A and for footage of New Super Mario Bros. Wii.
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While talking at Nintendo’s E3 roundtable last week. Head designer and all-round super-human, Shigeru Miyamoto had some interesting tidbits abouyt two of Nintendo’s most saught after games, the new Zelda for Wii and Super Mario Galaxy 2.
It is possible that the new Zelda could be a Wii MotionPlus compatible only game, like Ubisoft’s Red Steel 2.
“The goal at this point is that we would make Wii MotionPlus required in order to play Zelda. The bigger hurdle for us is not really whether people have a Wii MotionPlus or don’t have it, it’s whether or not the experience is one where people will think they want to have a Wii Motion Plus in order to experience it. There may be a group of people out there who look at people playing motion control games and have a hesitancy to try to play those because they’re worried that they might not look so cool, swinging a Wii remote around. But in watching people play New Super Mario Bros. Wii, even though it’s just a simple shaking motion, I’m watching people play [it] with a big grin on their face. So I’m hoping that we might be able to create a similar-feeling experience for Zelda.”
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